Sensory Guide TM
Aqua Arena
ISD#9458
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
6
- Area for free swim, but may also engage with shooting basketballs
TASTE
2
- Low impact on this sense throughout the attractions
- Potential to ingest water
SOUND
7
- Background noise consisting of rushing water and other guests
- Potential for close proximity/shared space with other guests
SIGHT
3
- Mostly natural light
- Potential for water to splash in eyes
SMELL
4
- Scent of chlorine is prominent
Sensory Guide TM
Arcade
ISD#9459
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
4
- Participants will throw, squeeze, toss, push buttons, and engage in various games and equipment
- Lots of opportunity for tactile engagement
TASTE
1
- Low impact on this sense
SOUND
7
- High potential for close proximity/ shared space with other visitors
- When busy, can be noisy as sounds may echo
- Music, buzzers, and other sounds may occur
SIGHT
8
- Bright colors/lights
- Blinking/flashing lights
- Digital graphics
- Potential for space to be crowded
SMELL
1
- Low impact on this sense
Sensory Guide TM
Blue Lagoon
ISD#9460
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
4
- Visitors may explore the area and/or swim in the pool
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
4
- Potential splashing and sounds from other guests
- Potential for close proximity/shared space with other visitors
SIGHT
2
- Outdoor/natural lighting
- Some bright colors
- Potential for water to splash in eyes
SMELL
2
- Potential scent of chlorine
- Low impact on this sense
Sensory Guide TM
FlowRider
ISD#9461
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
9
- Must be able to balance/ride board in turbulent/fastmoving water
- Staff is available to assist
- May slip or tumble into water
- Body surfing or on knees—no standing
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
7
- Background noise consisting of rushing water and other guests
- Potential for close proximity/shared space with other guests
SIGHT
3
- Potential for water to splash in eyes
- Potential for water to get in eyes as water moves quickly
- Ride is in contained area
- Mostly natural light, indoor setting
SMELL
4
- Scent of chlorine prominent
Sensory Guide TM
Jungle Hideout
ISD#9462
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
7
- Multiple areas to play, climb, and interact with water and play structures
- Guests can slide down 2 slides: 1 open and 1 enclosed
- May be sprayed or have water dumped unexpectedly
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
7
- Sound of large bucket dumping water
- Background noise consisting of rushing water and other guests
- Potential for close proximity/shared space with other guests
SIGHT
4
- Bright colors and potential interaction with play structures as well as other guests
- Mostly natural light, indoor setting
- Potential for water to splash in eyes
SMELL
4
- Scent of chlorine prominent
Sensory Guide TM
Kilimanjaro
ISD#9463
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
6
- Ride on 2-4 person tube through enclosed slide
- Potential for splashing and immersion at end of slide
- Must be able to sit and grip tube
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
7
- Background noise consisting of rushing water and other guests
SIGHT
5
- Transition from darkness to bright light as rider exits slide
- Bright colors
- Potential for water to splash in eyes
SMELL
4
- Scent of chlorine prominent
Sensory Guide TM
Komodo Crossing
ISD#9464
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
6
- Users must be able to grip and balance
- Potential for immersion
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
7
- Background noise consisting of rushing water and other guests
- Potential for close proximity/shared space with other guests
SIGHT
3
- Bright colors
- Potential for water to splash in eyes
- Mostly natural lighting, indoor setting
SMELL
4
- Scent of chlorine prominent
Sensory Guide TM
Lil' Kahuna Lagoon
ISD#9465
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
4
- Visitors can play or interact in this area
- May be sprayed or have water dumped unexpectedly
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
4
- Potential splashing and sounds from other guests
- Potential for close proximity/shared space with other guests
SIGHT
3
- Outdoor/natural lighting
- Some bright colors
- Potential for water to splash in eyes
SMELL
2
- Potential scent of chlorine
- Low impact on this sense
Sensory Guide TM
Little Lizard Landing
ISD#9466
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
4
- Young guests can play and interact in shallow water
- May be sprayed or have water dumped unexpectedly
- Young guests can slide down the slides
TASTE
2
- Potential for water to spray or splash in mouth
- Low impact on this sense
SOUND
7
- Background noise consisting of rushing water and other guests
- Potential for close proximity/shared space with other guests
SIGHT
3
- Mostly natural lighting, indoor setting
- Bright colors
- Potential for water to splash in eyes
SMELL
4
- Scent of chlorine prominent
Sensory Guide TM
Paradise Cove
ISD#9467
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
7
- Jets are present under water
- Temperatures may be too high for some users
- Adult only warming tub
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
7
- Background noise consisting of rushing water and other guests
- Potential for close proximity/shared space with other guests
SIGHT
3
- Mostly natural lighting, indoor setting
- Potential for water to splash in eyes
SMELL
4
- Scent of chlorine prominent
Sensory Guide TM
Raging Rivers
ISD#9468
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
6
- Must be able to lay down and grip mat
- Potential for splashing and immersion at end of slide
- Sensation of twists and turns as mat moves swiftly along slide
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
5
- Background noise consisting of rushing water and other guests
SIGHT
4
- Bright colors
- Riders move quickly down the slide headfirst
- Transition from enclosed slide in partial darkness to bright light
- Potential for water to splash in eyes
SMELL
4
- Scent of chlorine prominent
Sensory Guide TM
Riptide
ISD#9469
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
6
- Must be able to maintain body position on slide
- Fast moving enclosed body slide
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
7
- Background noise consisting of rushing water and other guests
SIGHT
5
- Bright colors
- Riders move quickly down slide as scenery rushes
- Transition from darkness to bright light
- Twists and turns
- Potential for water to splash in eyes
SMELL
4
- Scent of chlorine prominent
Sensory Guide TM
Snake Eyes
ISD#9470
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
6
- Ride on single or double tube through enclosed slide
- Potential for splashing at end of slide
- Must be able to sit and grip tube
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
7
- Background noise consisting of rushing water and other guests
SIGHT
5
- Transition from darkness to bright light as rider exits slide
- Bright colors
- Potential for water to splash in eyes
- Twists and turns
SMELL
4
- Scent of chlorine prominent
Sensory Guide TM
Tidal Waves
ISD#9471
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
5
- Splashing water, rolling waves ·
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
4
- Background noise consisting of rushing water and other guests
- Potential for close proximity/shared space with other visitors
SIGHT
4
- Open waters with other swimmers
- Can get crowded
- Potential for water to splash in eyes
- Outdoor/natural lighting
SMELL
2
- Potential scent of chlorine
- Low impact on this sense
Sensory Guide TM
Tiki Tides
ISD#9472
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
3
- Guests must ride on tubes in slowmoving water
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
7
- Background noise consisting of rushing water and other guests
- Close proximity/shared space with other visitors
SIGHT
3
- Mostly natural light, indoor setting
- Guests pass through various areas of the waterpark as they float down the river
- Potential for water to splash in eyes
SMELL
4
- Scent of chlorine prominent
Sensory Guide TM
The Hidden Oasis
ISD#9473
Sensory Levels (1 – Low Sensory Stimulation, 10 – High Sensory Stimulation)
TOUCH
6
- Must be able to lay down and grip mat
- Potential for splashing and immersion at end of slide
- Sensation of twists and turns as mat moves swiftly along slide
TASTE
2
- Low impact on this sense throughout the attraction
- Potential to ingest water
SOUND
5
- Potential splashing and sounds from other guests
- Potential for close proximity/shared space with other visitors
SIGHT
4
- Bright colors
- Riders move quickly down the slide headfirst
- Transition from enclosed slide in darkness to bright light
SMELL
4
- Scent of chlorine prominent